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Beginner Blender: Lights! Camera! Render!

4 min readApr 13, 2018

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In our final chapter of this beginner Blender tutorial, we will light our scene, position a camera, and render our robot animation to video.

If you’re just joining us, you will want to start with Part 1, Beginner Blender Tutorial: How to Model & Animate a Robot.

If you haven’t yet, download the background image here: https://github.com/nielsenjared/blender-robot

Lights! Camera! Render!

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Press 0 for camera view

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Either zoom out until you can see the camera, or select Camera in the Outliner

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In Transform, change Location to x: 0; Y: -8; Z: 1 and Rotation: X: 90; Y: 0; Z: 0.

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CTRL + ALT + Q

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Select the Lamp

X > Delete

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SHIFT + A > Plane

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Change Pivot point to Active Element

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R > X > 90

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S > 2

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7

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G > Y > -4

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R > Z > -45

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1

G > X > -4

G > Z > 4

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R > X > -45

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In Properties > Material > New

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Change from Diffuse to Emission

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Strength: 4

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7

SHIFT + D

G > X > 10

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G > Y -2

R > Z > 90

Select first plane

SHIFT + D

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Set X to 0

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G > Y > -2

R > Z > 45

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0

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File > User Preferennces > Addons

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Search for ‘images’

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Check the box next to Import-Export: Import Images as Planes

Save and Close

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SHIFT + A > Mesh > Images as Planes

Open ‘bg.png’

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Z

S > 6

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R > X > 90

G > Y > 3

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G > Z > 1

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Press F12

Voila!

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Properties > Render >

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Under Output select a location to render your video

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Change PNG to a video codec, Such as Ogg Theora (You may need to scroll down to see it)

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Under Encoding

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Select an Audio Codec > Vorbis

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Press Animation

Go watch your video!

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